Monday, July 30, 2007

S5. FORGET AND FORGIVE

A kindergarten(KG school) teacher has decided to let
her class play a game. The teacher told each child in
the class to bring along a plastic bag containing a
few potatoes. Each potato will be given a name of a
person that the child hates, so the number of potatoes
that a child will put in his/her plastic bag will
depend on the number of people he/she hates. So when
the day came, every child brought some potatoes with
the name of the people he/she hated. Some had 2
potatoes; some 3 while some up to 5 potatoes.
The teacher then told the children to carry with them
the potatoes in the plastic bag wherever they go (even
to the toilet) for 1 week. Days
after days passed by, and the children started to
complain due to the
unpleasant smell let out by the rotten potatoes.
Besides, those having 5 potatoes also had to carry
heavier bags. After 1 week, the children were relieved
because the game had finally ended.
The teacher asked: "How did you feel while carrying
the potatoes with you for 1 week?" The children let
out their frustrations and started
complaining of the trouble that they had to go through
having to
carry the heavy and smelly potatoes wherever they go.
Then the teacher told them the hidden meaning behind
the game. The teacher said: "This is exactly the
situation when you carry your hatred for somebody
inside your heart. The stench of hatred will
contaminate your heart and you will carry it with you
wherever you go. If you cannot tolerate the smell of
rotten potatoes for just 1 week, can you imagine what
is it like to have the stench of hatred in your heart
for your lifetime?"
Moral of the Story:
Throw away any hatred for anyone from your heart so
that you will not carry sins for a lifetime. Forgiving
others is the best attitude to take. "Learn to
Forgive and Forget."

Sunday, July 29, 2007

P10. I MISS YOU

I MISS YOU
Fate had only ordained that
We be part of one family,
But our mutual love and care has
Blended us in a MAJESTIC BOND
The sparks of life in me
Maybe slowly, but surely, fading
Yet the purity of my love
Still remains like it were just born.
When miles came between us
And our lives were drawn apart
Our thoughts remained together,
Tugging softly at the heart.
This loneliness without you
Reminds me of special moments shared,
And says across the miles,
How much we have always cared.
The emptiness that comes
With just the memory of your touch
Stirs a feeling from within that says
I MISS YOU VERY MUCH!

Thursday, July 26, 2007

FL29 -FL35. INTERESTING 4-LINERS

WORLD
The world we are living in,
Is mighty hard to beat.
You get a thorn with every rose,
But aren't the roses sweet?

EATING
Though destiny may shape our ends,
I think it is only fitting,
To point out that some credit goes,
To eating and to drinking.

PARTED
When we are parted,
Let me lie,
In some far corner of thy heart,
Like a sweet melody!!!!

FORGET - ME - NOT
Down in a valley,
Carved in a rock,
Three pretty words -
FORGET - ME - NOT.

WOMAN
Such dear, are your sex companions,
Part truth, part fiction,
Some thought, much whim,
And all contradiction?

SIX HONEST MEN
I keep six honest men,
They taught me all I know,
Their names are What, Where, When,
And How, Why, and Who!!!!!

HEAR THE LAUGHTER
Hear the laughter of the leaves,
And see cheerful faces around you.
Listen to the whisper of the flowers,
And let your soul soar high.

Wednesday, July 25, 2007

OL7. WISDOM IN ONE LINERS

Keep your chin up, it helps to keep your mouth shut?
Knowing that you don't know much is, knowing a great deal indeed!
It is better to be approximately right than to be precisely wrong!
If the criticism is harsh, take the truth from it and forget the harshness!
If you want to leave footprints in the sands of time - don't drag your feet?
It is a healthy symptom when a man is dissatisfied without being discouraged!
A fanatic is one who refuses to alter his mind and will not change the subject!
Experience is a hard teacher, it gives the test first and the lesson afterwards!
A man gazing at the stars is proverbially at the mercy of the puddles on the road!
A man may fail many times, but he is not a failure until he begins to blame someone else?
Cease to inquire what the future has in store, and take as a gift whatever the day brings forth!
It is notorious that the memory strengthens as you lay burdens upon it and trustworthy as you trust it.

Monday, July 23, 2007

MS15. MAGIC SQUARES

Magic Squares - Singly even order - new method. ALSO VISIT http://pranadit.wordpress.com

While it is very easy to construct odd order magic squares (the Hindu Rule is a very easy method for an nxn square where "n" is odd) and doubly even order magic squares, singly even order squares are not that easy. Border square method is the one most commonly used. I have developed a method for construction of (n+4) x (n+4) squares from nxn square where n is 6,10,14,18......to easily give multiple solutions without much effort.
I will illustrate my method by first constructing a 14x14 square assuming that we have a 10x10 square. The 10x10 square will occupy the center place. 14x14 square has numbers from 1 to 196 and 10x10 square numbers from 1 to 100. If we take half the difference between 196 and 100 we get 48 and if we add this to all numbers in our 10x10 square we will have a 10x10 square with numbers from 49 to 148 and total of 505 + 10x48 = 985. The 14x14`square needs to have a total of 1379, this leaves us with a difference of 394. The numbers from 1 to 48 and 149 to 196 can be used to form six 4x4 squares with numbers from i) 1 to 8 & 189 to 196, ii) 9 to 16 and 181 to 188, iii) 17 to 24 and 173 to 180, iv) 25 to 32 and 165 to 172, v) 33 to 40 and 157 to 164, and vi) 41 to 48 and 149 to 156, to give a total of 394 for all the six 4x4 squares. We will label 5 from these 6 squares from 1 to 5 and, the 10x10 square by 0, the sixth square will need to be split into two 4x2 square and has been labeled from A to P to fit our requirements of 14x14 square.

1 1 2 2 3 3 A B 3 3 2 2 1 1
1 1 2 2 3 3 C D 3 3 2 2 1 1
4 4 0 0 0 0 0 0 0 0 0 0 4 4
4 4 0 0 0 0 0 0 0 0 0 0 4 4
5 5 0 0 0 0 0 0 0 0 0 0 5 5
5 5 0 0 0 0 0 0 0 0 0 0 5 5
I K 0 0 0 0 0 0 0 0 0 0 M O
J L 0 0 0 0 0 0 0 0 0 0 N P
5 5 0 0 0 0 0 0 0 0 0 0 5 5
5 5 0 0 0 0 0 0 0 0 0 0 5 5
4 4 0 0 0 0 0 0 0 0 0 0 4 4
4 4 0 0 0 0 0 0 0 0 0 0 4 4
1 1 2 2 3 3 E F 3 3 2 2 1 1
1 1 2 2 3 3 G H 3 3 2 2 1 1

We can select any one of the six squares by turns for 1 to 5, the remaining sixth 4x4 square has to be formed slightly differently as already explained. We have to ensure that A + B = C + D = E + F = G + H = I + J = K + L = M + N = O + P = 197 and A + C + E + G = B + D + F + H = I + K + M + O = J + L + N + P = 394.
Since the 10x10 square occupies the center place the and that leaves us only two top rows and two bottom rows, and similarly two L.H.S. and R.H.S. columns, the five 4x4 squares have been split into two 4x2 squares and suitably placed in the corners. The 1 square will take care of our Diagonal totals for the 14x14 square, so we don't have to worry about diagonal totals in rest of the 4x4 squares which means having selected the 4x4 square from the available 712 squares (880 less the squares which have 3 numbers<9 and 1<8, or 3 numbers>8 and 1<9) we can switch its rows and columns giving 4!x4! i.e. 576 solutions for each of the 4 squares. As regards four 2x2 squares we are again free to switch A & B, C & D, E & F, G & H, in pairs and similarly the I & J, K & L, M & N, O & P, thus giving 576 solutions for each of them. In addition we can replace X's by Y's, doubling the number of solutions, from the square as it stands. And, of course, selection of 4x4 squares i.e., A,B,....can be done in 6! ways.
(P.S. simplest way to form the 4x4 square, say with numbers from 17 to 24 and 173 to 180, would be to add in an ordinary 4x4 square 16 to all numbers from 1 to 8 and 164 to all numbers from 9 to 16.)
When we go from 14x14 to 18x18 square, the base becomes 14x14 square and to all the numbers we add 1/2(18x18 - 14x14)=64 and the 14x14 square total becomes 2275. The total required for 18x18 square is 2925, this is less by 650 to be filled by the empty cells. We have now numbers from 1 - 64 and 261 - 324 to form 8 4x4 squares with each having a total of 650. Of these one will be required for extreme corners (like 1) and one for splitting into two 4x2 squares. From rest 6 we will have 3 squares for rows and 3 squares for columns, and the number of multiple squares that can be generated from this one 18x18 squares can easily be worked out.
I will now come to the first square that can be formed, i.e. the 6x6 square. I will prepare the ground by using one of the 880 4x4 squares, but for those not fully conversant, I give the basic square using alphabets and where Aa stands for A+a.
Aa Bb Cc Dd
Dc Cd Ba Ab
Bd Ac Db Ca
Cb Da Ad bc

Here A's can be given one of the values from 1,2,3,4 and a's can be given one of the values from 0,4,8,12. But each value can be given only once, i.e. if you give 1 to A you can give B only from 2,3,4 and so on. Alternately you can give to A's from 0,4,8,12 and a's from 1,2,3,4. After constructing the 4x4 square simply add 10 to all numbers. 10 is 1/2(36-16), this will take the sum in each row, column and diagonal to 74. Numbers now available to us are 1 to 10 and 27 to 36. Next I construct a 2x2 square such that its diagonals total 37.
2 & 35 and 1 & 36.
This enables me to take care of the diagonal totals as I am going to break up the 4x4 square into four 2x2 squares and place them in the corners. For my 4x4 square I give value 1 to a, 2 to b, 3 to c, and 4 to d, 0 to A, 4 to B, 8 to C and 12 to D. So my 6x6 square now looks like this:
11 16 00 00 21 26
25 22 00 00 15 12
00 00 02 36 00 00
00 00 01 35 00 00
18 23 00 00 24 19
20 23 00 00 14 17
(Here 00 stand for values yet to be filled in.)
Next I insert numbers, from those available, in columns 3 and 4 in rows 1,2,5 and 6 such that sum of numbers in each row is 37. Next I place numbers in rows 3 and 4 in columns1, 2, 5 and 6 such that magic sum of that each column total is 37. This ensures that the magic sum of 111 is available for each row, column and 2 main diagonals. My final 6x6 square is:
11 16 34 03 21 26
25 22 33 04 15 12
09 29 02 36 05 30
28 08 01 35 32 07
18 13 10 27 24 19
20 23 31 06 14 17
( 1 has been written as 01, 2 as 02, etc..)

Even if we ignore choices for the central 2x2 square, we can from this one square alone
generate very large number of 6x6 squares. We have choice of 880 for the4x4 squares
and they can be rotated to give 4 times more squares. Next the numbers in columns 3
and 4 in the rows 1, 2, 5 and 6 can be interchanged and so can the numbers in rows 3
and 4 in columns 1, 2, 5, and 6. Also numbers in column 3 and 4 can be interchanged as
also numbers in row 3 with numbers in row 4.
To make my point clear I am replacing numbers in column 3 and 4 in rows 1,2,5 and 6 by
alphabets and also in rows 3 and 4 in columns 1, 2, 5, and 6.
00 00 A1 B1 00 00
00 00 A2 B2 00 00
C1 C2 00 00 C3 C4
D1 D2 00 00 D3 D4
00 00 A3 B3 00 00
00 00 A4 B4 00 00
(Here again 00 have been placed in the empty spaces to suit the format design.)

Here A1+B1=A2+B2=A3+B3=A4+B4=37, and C1+D1= C2+D2=C3+D3=C4+D4= 37
And so are interchangeable. So we have at least 880x4x24x24x2x2x2 squares!
Let us now go to construction of 10x10 square. First we add 32 equal to 1/2(100 -36) to
all numbers in one of the 6x6 square available to me. This will give me a total of
111+32x6=303 for the 6x6 square. Next I construct four 4x4 squares from the numbers
1 to 32 and 69 to 100 available to me by adding i) 0 to all numbers < 9 and 84 to all
numbers >8, ii) 8 to all numbers <9 and 76 to all numbers >8, iii) 16 to all numbers <9
and 68 to all numbers >8 and iv) 24 to all numbers <9 and 60 to all numbers>8, limiting
our choice to 712 4x4 squares, excluding those which may have 3 numbers < 9 and 3
numbers > 8. To go from 10x10 to 14x14, place 10x10 square in the centre increasing all
numbers by 1/2(196 100),i.e.48, to give a total of 985 for the 10x10 square, the 4x4
squares will give 394 making a total of 1,379, as required, for the 14x14 square. The 4x4
squares will number 5 and there will be 2 4x2 squares and placed just as in 10x10 square
when we proceeded from 6x6 square to 10x10square.
Similar procedures will follow from 14x14 to 18x18 etc. as clarified above. Try to form
The 10x10 square and if you have difficulty get in touch with me by email
bdtara@yahoo.com

Saturday, July 21, 2007

MS 14. MAGIC SQUARES

COMBINATION OF 4X4 AND 3X3 SQUARE:
Here is another illustration of what we can do with these squares. Study the square below which has 4 numbers and 3 numbers in alternate rows.
30 00 44 00 43 00 33
00 49 00 54 00 47 00
41 00 35 00 36 00 38
00 48 00 50 00 52 00
37 00 39 00 40 00 34
00 53 00 46 00 51 00
42 00 32 00 31 00 45
The 4X4 square totals 150 and has numbers from 30 to 45. The 3X3 square totals 150 too and has numbers from 46 to 54. The main diagonals total 300 as expected.

UPSIDE DOWN SQUARE:
Another interesting square which totals the same read upside down and has_multiple solutions is shown below:
96 11 89 68
88 69 91 16
61 86 18 99
19 98 66 81
To get multiple solution all we have to do is for the alphabets A, B, C & D and a, b, c & d take the numbers 1,6,8,9. (Please note here Aa is not to be taken as A+a).

STAR-SHAPED SQUARE:
Some elegant constructions on star shaped figures (pentagons, hexagons, etc.,) can also be developed. An instance of octagon is illustrated below:
- - - - - - - 01 - - - - - - - -
- - - 02 - 11 - - 16 - - 05 - - -
- - - - 12 - - - - - 09 - - - - -
- 10 - - - - - - - - - - - - - 08
- - - - 06 - - - - - 07 - - - - -
- - - 14 - 03 - - 04 - - 13 - - -
- - - - - - - 15 - - - - - - - -
There are magic circles, rectangles, crosses and diamonds, which can be developed for fun!

CHESS BOARD MOVES:
Attempts have also been made to develop a 8_8 square based on the KNIGHT'S MOVES on the chess board. So far nobody has been successful. The square, as worked out, does not give the magic sum of 260 for the diagonals. See the square below:
47 10 23 64 49 02 59 06
22 63 48 09 60 05 50 03
11 46 61 24 01 52 07 58
62 21 12 45 08 57 04 51
19 36 25 40 13 44 53 30
26 39 20 33 56 29 14 43
35 18 37 28 41 16 31 54
38 27 34 17 32 55 42 15

SQUARES FOR ANY GIVEN NUMBER:
We can easily construct magic squares for a given calendar year or for any other number, but not always. For example for the year 1892 or 2002 we can construct a 11_11 square as both these numbers are divisible by 11. All we have to do is to start with 112 for getting 1892 and 122 for getting 2002._We can also construct 4_4 squares for odd magic sum. To get 35 add 1 to 13,14,15,&16. To get 36 add 2 etc. Of course for this it is necessary that we select a square in which 13,14,15&16 are so distributed that they appear in all rows, all columns and the diagonals.

POLYHEDRONS:
Polyhedrons are defined as solid objects with 6 or more surfaces. Hexahedron has 6 surfaces and is popularly called a cube. We can decide to have same order square on all sides or, if we so like, have a different order squares on each side. For example for a Octahedron, (which has eight sides), if we decide to have on all sides 4x4 squares with identical total, we will be required to use the numbers from 1 to 128 and the equisum will have to be 258. All we are required to do first is to select a 4x4 square which has 2 numbers less than 9 and two numbers greater than 8. Next we have to get the 8 squares by adding 0 to all numbers from 1 to 8 and 112 to all numbers from 9 to 16, 8 to all numbers from 1 to 8 and 104 to all numbers from 9 to 16, 16 to all numbers from 1 to 8 and 96 to all numbers from 9 to 16, 24 to all numbers from 1 to 8 and 88 to all numbers from 9 to 16, 32 to all numbers from 1 to 8 and 80 to all numbers from 9 to 16, 40 to all numbers from 1 to 8 and 72 to all numbers from 9 to 16, 48 to all numbers from 1 to 8 and 64 to all numbers from 9 to 16, 56 to all numbers from 1 to 8 and 56 to all numbers from 9 to 16.
If we decide to have squares of, say, order 8 on all sides, we require numbers from 1 to 512 with equisum of 2052, follow a similar procedure increasing numbers from 1 to 32 by 0, 32, 64 ...... and increasing numbers from 33 to 64 by 448,416, 384.... If, however, we decide on a 4x4 order square on one side, 5x5 order square on second side, 6x6 order square on the third side..... there is no problem except that totals on each side will depend on the numbers selected for each square. If we want a uniform total for all sides that will be possible but we may have to deal with very large numbers.

HYPER - MAGIC SQUARES:
I have stated earlier that we can impose varying conditions for these squares. I will now discuss some of these, they will be found only in some of the squares.

DIABOLIC SQUARES:
A Magic Square is called Diabolic, Perfect or Pandiagonal. It is diabolic if it has the same constant sum for its broken diagonals as it has for its rows, columns and diagonals. Examine the square:
01 08 11 14
12 13 02 07
06 03 16 09
15 10 05 04
The broken diagonals are; 1 & 10, 16, 09; 4 & 11, 13, 06; 12, 08 & 05, 09; 06, 10 & 11, 07; 15 & 08, 02, 09; 14 & 12, 03, 05. The square from ancient India and the Jaina square also have this property. I also reproduce below a 5x5 square with this property.
01 08 15 17 24
20 22 04 06 13
09 11 18 25 02
23 05 07 14 16
12 19 21 03 10
Obviously there can't be a diabolic square of order 3. Also there are no diabolic singly even squares like 6, 10, etc. An 8x8 square constructed from diabolic square of order 4 will also be diabolic. One property of diabolic squares, worth mentioning, is that if a pandiagonal square be cut into 2 pieces along a line between any two rows or columns, the pieces be interchanged, the new square, so formed, will also be a magic square and retain the property of being diabolic. This gives us another method for generating squares from an existing square. Reproduced below is a 5_5 square from the one shown above:
08 15 17 24 01_22 04 06 13 20_11 18 25 02 09_05 07 14 16 23_19 21 03 10 12

ASSOCIATIVE SQUARES:
An Associative or Symmetrical square is one that has pair of numbers symmetrically opposite the center and add up to n^2+1. A 4x4 square may be associative or diabolic, but not both, but an odd square order can be both (in that case the center number has necessarily to be in the center). Both a 4x4 square and 5x5 square with this property are shown below:
05 04 16 09
01 15 24 08
11 14 02 07
08 01 13 12

17 10 15 03 06
23 07 16 05 14
20 04 13 22 06
12 21 10 19 03
09 18 02 11 25

REGULAR SQUARES:
Just as we have regular squares of order 4, we can also have regular squares of order 8, 16, 32, 64, etc. The procedure is the same as for a 4x4 square.

Friday, July 20, 2007

DD30. DEFT DEFINITIONS

WAITING An ennobling exercise for the spirits.
WANT Mistress of invention.
WAR a) A hideous and apparently incurable corruption in the body of the mankind.
b) Failure of human wisdom.
WEATHER Something about which everybody talks but does nothing.
WIFE A fair member of the weaker sex whom her male counterpart wants to be just clever enough to comprehend his cleverness and just stupid enough to admire it.
WINDOW A device for looking through the doors.
WISDOM a) Realization that a child always needs support and freedom.
b) Legitimate child of experience.
WISDOM-TEETH Something that starts coming out the first time you bite off more than you can chew.
WISE-MAN One who constantly wonders afresh.
WISH Desire without deserving.
WIT a) A quick conception and an easy delivery.
b) Noblest frailty of the mind.
c) Salt of conversation.
WOMAN An angel at ten; A saint at fifteen; A devil at forty; A witch at sixty.
WONDER Basis of worship.
WOOD That remarkable material which burns so easily in a forest and with such difficulty in the fire-place.
WORD a)Skin of a living thought.
b) Are like leaves, and where they most abound, much fruit of sense beneath is rarely found.
WORK a) The best way a man has ever invented to escape boredom.
b) The grand cure of all the maladies and miseries that ever beset mankind.
WORLD a) It is a mirror of infinite beauty, yet no man sees it as such. It is a temple of Majesty, yet no man regards it. It is a region of light and peace yet man disquiteth it.
b) A prison in which we are all serving sentences for things we have done elsewhere.
YAWN A silent shout.
ZEAL Sister of folly when without knowledge.
ZOO A place where we teach animals what behaviour we expect from them.

Thursday, July 19, 2007

DD29. DEFT DEFINITIONS

TRAGEDY A peculiar sense of the presence of someone else's pain, a sense too that quickens our wits; we are given a new range of experience such as sufferings of our own bring but no shock to us past using it.
TREE Something that stands in the same place for days, months and even years and than suddenly, when you least expect it, jumps out right in front of your car.
TROUBLES a) Certain unfortunate events which it is best to relate to others since the world's dumb indifference could make you mad enough to keep you fighting.
b) They are like the hills ahead, they straighten out when advances upon them.
TRUTH a) A matter of taste.
b) Time is said to be precious, but truth is more precious than time, though all great truths begin as blasphemies.
TRANSLATION It is like a French lady. It can either be beautiful or faithful.
TWIN Womb-mate.
UNDERSTANDING Shortest distance between two minds intellects.
VACATION A period during which people find out where to stay away from next time.
VANITY a) Constant enemy of our dignity.
b) The beginning and end of the man's standing in society.
VENGEANCE a) A dish that must be eaten cold.
b) Test for forgiveness.
VICE The darkness that brings virtue to light.
VIOLENCE Last refuge of the scoundrel.
VIRTUE a) Cheating yourself of your natural desire to win at any cost.
b) A quality in human-beings that fattens on the vices of others.
VITALITY Ability to persist.
VOLCANO A sick mountain sufferings from hiccups.

Wednesday, July 18, 2007

DD28. DEFRT DEFINITIONS

TACT a) Knowing how far we may go too far.
b) Intelligence of the heart.
c) Art of handling people without bruising their eye..
d) One is said to have this quality when he has the art of talking to a woman as if he loved her and to every man as if he bored him.
TAILOR a) A man whose business is sew-sew.
b) Of the various types of social-beings inhabiting this earthly hell, it is only his type who behave sensibly. For they have the wisdom to take our measurements anew every time we go to them while all the others go on with old measurements and expect them to fit us.
TALENT Art of doing easily what others find difficult.
TASTE Finer impulse of our nature.
TATTOO Permanent proof of temporary insanity.
TAXES They are indeed very heavy. We are taxed twice as much by our idleness, three times as much by our pride and four times as much by our folly.
TEACHER One who is incapable of learning.
TEAR Dew of compassion.
TEARS a) Silent language of grief.
b) Summer showers of soul.
c) The telescope by which man sees far into heaven.
TECHNICIAN A man who understands everything about his job except its ultimate purpose and its ultimate place in the order of the universe.
TECHNOLOGY Materialised fantasy.
TELEVISION A device which permits people who haven't anything to do to watch people who can.
TEMPER Something you can't get rid of by losing it.
TEMPERANCE One of the two best physicians of homo-sapiens, the other being labour.
TEMPTATION Something which when resisted gives happiness and when yielded to gives greater happiness.
TENDERNESS Passion in repose.
TENNIS A pastime where love all means nothing.
THRIFT Having an hen tomorrow rather than an egg today.
TIME a) The most valuable thing we can spend.
b) A mathematical puzzle which eludes solution.
c) Nature's way of keeping everything away from happening at once.
TOLERANCE Test of civilization.
TOMORROW a) The biggest labour saving device.
b) The easiest way of dealing with a problem.
TONGUE a) God's gift, Devil's toy.
b) A little member that boasteth great things. It defieth the whole body. An unruly devil full of deadly poison.
TOURIST A rich vagabond.
TRAFFIC-LIGHT A masterly device to get pedestrians half-way across the road safely.

Friday, July 6, 2007

DD27. DEFT DEEFINITIONS

SMILE a) Channel of a future tear.
b) Sword of beauty.
c) A curve which can set a lot of things straight.
d) It costs the least and does the most.
SMILES Serious moments in life endure serenely.
SMOG The 'air' apparent.
SNOB You have delighted us long enough.
SNORE a) Thunder in bed-room.
b) Minor earthquake.
SNORT Your personal air-pump working full blast.
SNOW Frozen breath of ocean.
SOCIETY A joint-stock company in which the members for the better securing of the daily bread to every shareholder, agree to surrender the liberty and culture of the eater.
SOLITUDE Nurse of wisdom.
SORROWS a) They are like the thunder-clouds, in the distance they look black, over our heads scarcely grey.
b) Visitors who always come uninvited.
SOUND Child of silence.
SPEECH a) Index of the mind.
b) Hair-brained chatter, irresponsible frivolity.
c) A good one is like a lady's skirt, short enough to be interesting and long enough to cover the substance.
STATISTICS a) They are like a bikini-bathing suit. What they reveal is suggestive but what they conceal is vital.
b) They are like a mini-skirt. They cover up all the essentials but they give you ideas.
STOMACH A bowl-shaped cavity containing the organs of indigestion.
STORY A sweet dish that enhances contact between human beings.
STUPIDITY The greatest force in human nature that makes them act as they do.
STYLE Dress of thoughts.
SUCCESS a) Not committing the same blunder once.
b) Something you get when you load the camera of the mind with the film of intelligence, release the shutters of goodwill and press the button of diligence.
SUICIDE a) A crime which, if successfully committed, can invite no punishment.
b) Refuge from confessions.
c) A terminal solution, often for temporary problems.
SUPERSTITION a) Religion of futile minds.
b) A premature explanation that overstays its time.
SURGEON A man with real inside knowledge.
SUSPICION You're either in the loop or you're out of the loop. But more likely you don't know where the loop is or even if there is, indeed, a loop.
SYMPATHY The key that fits the lock of any heart.
SYNONYM A word you can use when you don't know how to spell the one you first thought of.

Thursday, July 5, 2007

T11. TIME WE AGAIN TALKED OF LOVE

Love is sharing all the wonderful things of life with someone you care about. By caring for each other your lives get forever intertwined. By sharing your hopes, your thoughts, your dreams, your lives will flourish as never before. Working with each other to build your lives together you strengthen your love. Love as it tightens its grip offers the best in life with that person at its center. Your love having brought you closer together will create a HOME you will be proud of.
That Home will still express your individuality and yet your love for one another will make that Home an abode for Peace, rich in Happiness and filled with Love for all.

Sunday, July 1, 2007

A16. A LOOK AT SOME WORDS ENDING IN 'TY'

A16. LET US LOOK AT WORDS ENDING IN 'TY'

No value can be placed on some of the words that we can form which end in 'ty'. But there are many words and this is an attempt to examine some of them, you are welcome to add to them!!!

Ability - cultivate it and nurture with industry.
Ambiguity - avoid it at all cost.
Animosity and hostility are twin brothers - look before you leap.
Anxiety - don't rush towards it.
Austerity - should be welcomed with open arms.
Beauty - it is in the eye of the beholder.
Brevity - results of doubtful value - exercise caution all the time.
Brutality and Cruelty are just twin sisters - keep your distance from both.
Calamity - face it courageously and you will not be disappointed.
Capacity - needs to be exploited fully unless intent is to do harm to someone.
Charity and Generosity are twin sisters - they deserve all encouragement
and respect. But they should be showered after understanding the
purpose.
Chastity - is a virtue beyond words?
Clarity - welcome it and stick to it.
Complicity and Duplicity are twin brothers - keep away from them,
whatever be the circumstances.
Creativity - it demands single-minded devotion, encourage the artist.
Dexterity - give due respect to those who have it, but don't be envious.
Dignity - a shield, it promises to guard you whatever the odds.
Duty - an indispensable gem, it needs to be polished from time to time.
Facility - be always willing to provide it.
Haughty - look at it after dropping both 'h' and 'y'.
Honesty - is the best policy eternally, strive to revive it if it has lapsed.
Humanity - child of circumstances, rarely is one able to rise up to it.
Humility - avoid the path, which may cause it.
Laxity - put a 'no entry' board for it.
Loyalty and Fidelity need careful analysis - loyalty towards whom?
Judiciously examine the consequences.
Mighty - they, whose deeds, are universally recognized, in their field of activity.
Modesty - to a limited degree only, don't stick to it at the cost of your self-respect.
Nasty -don't let this label spoil your image any time.
Pity - cousin of Sympathy with a touch of sarcasm.
Promiscuity - keep away from it and those who indulge in it.
Propriety - lay a red carpet for it.
Purity - is commendable, but like Virginity it has to be defiled if life is to survive.
Quality - maintain it and don't allow it to suffer at anytime.
Sensitivity - excellent, but at times only.
Simplicity - spread it.
Spirituality - a matter of faith and inner conviction.
Stupidity - knows no age, color or race barriers for its manifestation,
Temerity - keep a good distance away from it.
Tenacity - has its own rewards with patience to guide it.
Treaty - be sincere in observing the terms.
Unity and Diversity - two opposites, but they can be good friends with a
little help from sanity.
Vanity - it is undue recognition of one's own importance keep away.